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Project by: Vimukthi Gunatilleke, Emma Goetheer & Famke Boschman

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Coaches: Joep Frens, Mathias Funk, Joep Elderman

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Date: December 2017

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Watch the video: MØ

Airbnb’s are a great and accessible way to visit places. However, the interaction between host and guest can still be quite a challenge. This can be due to a variety of reasons, ranging from a lowered sense of privacy inside the host's own home, to making sure guests have a pleasant stay despite their own busy itinerary

 

MØ is a system of modular utility drawers, designed to increase interactivity between guest and host, in the particular scenario when one of the two parties is not at home. The drawers are connected to each other and other smart devices around the house via Internet of Things (IoT). By gathering data in real-time, the functionality of these drawers is increased.

 

There are five drawers in total, with knobs containing different utility related icons that light up as a prompt to the user to aid them in their daily routines. For example, the "weather drawer" makes suggestions for what items to take, based on a real-time weather forecast as the guests prepare to leave the house.

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My main contributions to this project were through prototyping, implementing the circuity and coding the electronics to work with IoT using Javascript and programming. I also assisted in the creation  of character personas, carrying out user research as well as validating the data we gathered from user testing.

 

This project was an eye opener to the world of how IoT systems share data, thereby making the overall space they function in more seamless and intelligent. It also improved my understanding how rich interactions can immensely improve the quality and experience of a product.

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